Michele Krüger

Recently graduated with a heavy focus on 3D Gameplay Programming. Experienced with multilingual team projects across four different universities and study programs. Always enjoy working closely with related fields ranging from computer science to design. Always looking forward to work alongside sophisticated and ambitious game developers, designers and enthusiasts all over the world.

Michele Krüger *1989
started studying Digital Media in 2009
at University of Bremen & University of the Arts Bremen,
studied abroad at Concordia University Montreal in 2012
and graduated as Bachelor of Science in 2013.

I finished my Master of Science in October 2015
in International Media Computer Science IMI
focusing on Games Technology & Interactive Systems
at the Hochschule für Technik und Wirtschaft in Berlin.

In 2014 / 15 I taught first-year's Computer Systems,
as well as Programming at the HTW Berlin.

In 2015 worked with Bearhands in Berlin
as a gameplay programmer on Grand Values: Monaco.

In 2016 works with Awesome Prototype,
developing and maintaining Season 17.

Feel free to get in contact.


Recent projects.

kruegermic@gmail.com - Berlin 2015

Michele Krüger

is a gameplay progamming
postgraduate (M.Sc.)
from Berlin.

··› About myself.
··› Contact me.